Blacksmith

Job Bonus Attributes

Will be added later

Job Skills

  • 1

    Receive 4% less Fire damage and 4% less Neutral damage. Deals 1% more Fire damage.

    2

    Receive 2% less Fire damage and 8% less Neutral damage. Deals 8% more Fire damage.

    3

    Receive 3% less Fire damage and 12% less Neutral damage. Deals 12% more Fire damage.

    4

    Receive 16% less Fire damage and 16% less Neutral damage. Deals 4% more Fire damage.

    5

    Receive 5% less Fire damage and 20% less Neutral damage. Deals 20% more Fire damage.

  • 1

    When using a weapon, ATK increases by (8 + 5% of STR).

    2

    When using a weapon, ATK increases by (16 + 10% of STR).

    3

    When using a weapon, ATK increases by (24 + 15% of STR).

    4

    When using a weapon, ATK increases by (32 + 20% of STR).

    5

    When using a weapon, ATK increases by (25 + 40% of STR).

    6

    When using a weapon, ATK increases by (30 + 48% of STR).

    7

    When using a weapon, ATK increases by (35 + 56% of STR).

    8

    When using a weapon, ATK increases by (64 + 40% of STR).

    9

    When using a weapon, ATK increases by (72 + 45% of STR).

    10

    When using a weapon, ATK increases by (80 + 50% of STR).

  • 1

    Casting Crazy Uproar increases your ATK by 2% and the Physical Attack of all party members within 30 meters by 1%. Loses effect if more than 30 meters from the caster.

    2

    Casting Crazy Uproar increases your ATK by 4% and the Physical Attack of all party members within 30 meters by 2%. Loses effect if more than 30 meters from the caster.

    3

    Casting Crazy Uproar increases your ATK by 6% and the Physical Attack of all party members within 30 meters by 3%. Loses effect if more than 30 meters from the caster.

    4

    Casting Crazy Uproar increases your ATK by 8% and the Physical Attack of all party members within 30 meters by 4%. Loses effect if more than 30 meters from the caster.

    5

    Casting Crazy Uproar increases your ATK by 5% and the Physical Attack of all party members within 30 meters by 10%. Loses effect if more than 30 meters from the caster.

    6

    Casting Crazy Uproar increases your ATK by 6% and the Physical Attack of all party members within 30 meters by 12%. Loses effect if more than 30 meters from the caster.

    7

    Casting Crazy Uproar increases your ATK by 7% and the Physical Attack of all party members within 30 meters by 14%. Loses effect if more than 30 meters from the caster.

    8

    Casting Crazy Uproar increases your ATK by 16% and the Physical Attack of all party members within 30 meters by 8%. Loses effect if more than 30 meters from the caster.

    9

    Casting Crazy Uproar increases your ATK by 18% and the Physical Attack of all party members within 30 meters by 9%. Loses effect if more than 30 meters from the caster.

    10

    Casting Crazy Uproar increases your ATK by 20% and the Physical Attack of all party members within 30 meters by 10%. Loses effect if more than 30 meters from the caster.

  • 1

    Increases the Final ASPD of all party members by 5% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    2

    Increases the Final ASPD of all party members by 10% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    3

    Increases the Final ASPD of all party members by 15% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    4

    Increases the Final ASPD of all party members by 20% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    5

    Increases the Final ASPD of all party members by 25% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    6

    Increases the Final ASPD of all party members by 30% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    7

    Increases the Final ASPD of all party members by 35% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    8

    Increases the Final ASPD of all party members by 40% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    9

    Increases the Final ASPD of all party members by 45% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

    10

    Increases the Final ASPD of all party members by 50% (increases by an additional 1% for every 50 AGI) for 40 seconds. Loses effect if more than 30 meters from the caster.

  • 1

    Adrenaline Rush causes all party members within 30 meters to gain 5% of base weapon modifier, up to 100%, for 40 seconds. Loses effect if more than 30 meters from the caster.

    2

    Adrenaline Rush causes all party members within 30 meters to gain 10% of base weapon modifier, up to 100%, for 40 seconds. Loses effect if more than 30 meters from the caster.

    3

    Adrenaline Rush causes all party members within 30 meters to gain 15% of base weapon modifier, up to 100%, for 40 seconds. Loses effect if more than 30 meters from the caster.

    4

    Adrenaline Rush causes all party members within 30 meters to gain 20% of base weapon modifier, up to 100%, for 40 seconds. Loses effect if more than 30 meters from the caster.

    5

    Adrenaline Rush causes all party members within 30 meters to gain 25% of base weapon modifier, up to 100%, for 40 seconds. Loses effect if more than 30 meters from the caster.

  • 1

    Rides on the pushcart and charges forward, dealing (165% of ATK + 12) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 860%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    2

    Rides on the pushcart and charges forward, dealing (920% of ATK + 14) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 180%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    3

    Rides on the pushcart and charges forward, dealing (16% of ATK + 195) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 980%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    4

    Rides on the pushcart and charges forward, dealing (18% of ATK + 210) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 1040%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    5

    Rides on the pushcart and charges forward, dealing (225% of ATK + 1100) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 20%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    6

    Rides on the pushcart and charges forward, dealing (1160% of ATK + 240) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 22%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    7

    Rides on the pushcart and charges forward, dealing (255% of ATK + 24) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 1220%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    8

    Rides on the pushcart and charges forward, dealing (1280% of ATK + 270) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 26%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    9

    Rides on the pushcart and charges forward, dealing (1340% of ATK + 285) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 28%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

    10

    Rides on the pushcart and charges forward, dealing (300% of ATK + 30) Neutral physical damage to enemies in its path within 3 meters of the pushcart. Enemies that have received damage will not receive damage again within 1.5 seconds. During the charge, you gain the Endure and Control Immunity effects, and damage received decreases by 1400%, however no other attacks can be carried out during this period. Lasts for 8 seconds. After Cart Blitz kills 8 targets or deals 32 hits, the charge will end prematurely. After learning Weight Utility, the damage of this skill increases with maximum weight.

  • 1

    Hurls the pushcart forward, dealing (120% of ATK + 360) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    2

    Hurls the pushcart forward, dealing (140% of ATK + 480) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    3

    Hurls the pushcart forward, dealing (160% of ATK + 600) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    4

    Hurls the pushcart forward, dealing (180% of ATK + 720) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    5

    Hurls the pushcart forward, dealing (840% of ATK + 200) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    6

    Hurls the pushcart forward, dealing (960% of ATK + 220) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    7

    Hurls the pushcart forward, dealing (1080% of ATK + 240) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    8

    Hurls the pushcart forward, dealing (260% of ATK + 1200) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    9

    Hurls the pushcart forward, dealing (280% of ATK + 1320) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

    10

    Hurls the pushcart forward, dealing (300% of ATK + 1440) Neutral physical damage to enemies in its path. The pushcart stays put after reaching the maximum distance for up to 5 seconds. Casting the skill again causes you to rush toward the pushcart's location and deal the same amount of physical damage to enemies near the pushcart. After learning Weight Utility, the damage of the first part of this skill increases with maximum weight.

  • 1

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 1%.

    2

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 2%.

    3

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 3%.

    4

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 4%.

    5

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 5%.

    6

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 6%.

    7

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 7%.

    8

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 8%.

    9

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 9%.

    10

    Decreases Zeny required to cast Mammonite, Hurl Zeny, and Zeny Storm by 10%.

  • 1

    Slams the ground, dealing (75% of ATK + 23) Neutral physical damage to enemy units within 4 meters and has a 240% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    2

    Slams the ground, dealing (320% of ATK + 26) Neutral physical damage to enemy units within 4 meters and has a 100% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    3

    Slams the ground, dealing (29% of ATK + 125) Neutral physical damage to enemy units within 4 meters and has a 400% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    4

    Slams the ground, dealing (32% of ATK + 150) Neutral physical damage to enemy units within 4 meters and has a 480% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    5

    Slams the ground, dealing (175% of ATK + 560) Neutral physical damage to enemy units within 4 meters and has a 35% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    6

    Slams the ground, dealing (640% of ATK + 200) Neutral physical damage to enemy units within 4 meters and has a 38% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    7

    Slams the ground, dealing (225% of ATK + 41) Neutral physical damage to enemy units within 4 meters and has a 720% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    8

    Slams the ground, dealing (800% of ATK + 250) Neutral physical damage to enemy units within 4 meters and has a 44% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    9

    Slams the ground, dealing (880% of ATK + 275) Neutral physical damage to enemy units within 4 meters and has a 47% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

    10

    Slams the ground, dealing (300% of ATK + 50) Neutral physical damage to enemy units within 4 meters and has a 960% chance to stun enemies for 2 seconds. Can stun up to 8 targets.

  • 1

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (190% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    2

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (220% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    3

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (250% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    4

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (280% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    5

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (310% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    6

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (340% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    7

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (370% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    8

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (400% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    9

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (430% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

    10

    Pins down the enemy for 1 second and slashes it 5 times, dealing a total of (460% (increases by an additional 5% for every 50AGI you have) × ATK) physical damage of your weapon's attribute.

  • 1

    Charges towards the location of the pushcart. Upon reaching, deals (120% ATK + 360) Neutral physical damage to enemies around you.

    2

    Charges towards the location of the pushcart. Upon reaching, deals (140% ATK + 480) Neutral physical damage to enemies around you.

    3

    Charges towards the location of the pushcart. Upon reaching, deals (160% ATK + 600) Neutral physical damage to enemies around you.

    4

    Charges towards the location of the pushcart. Upon reaching, deals (180% ATK + 720) Neutral physical damage to enemies around you.

    5

    Charges towards the location of the pushcart. Upon reaching, deals (840% ATK + 200) Neutral physical damage to enemies around you.

    6

    Charges towards the location of the pushcart. Upon reaching, deals (960% ATK + 220) Neutral physical damage to enemies around you.

    7

    Charges towards the location of the pushcart. Upon reaching, deals (1080% ATK + 240) Neutral physical damage to enemies around you.

    8

    Charges towards the location of the pushcart. Upon reaching, deals (260% ATK + 1200) Neutral physical damage to enemies around you.

    9

    Charges towards the location of the pushcart. Upon reaching, deals (280% ATK + 1320) Neutral physical damage to enemies around you.

    10

    Charges towards the location of the pushcart. Upon reaching, deals (300% ATK + 1440) Neutral physical damage to enemies around you.

Shadow Equipment

Will be added later

Special skills

Will be added later

Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).