Clocks are a slow-moving monster. Its cumbersome frame makes it difficult to actively hunt prey, so it tends to wait for a chance to strike. Unfortunately, long waits can sometimes put Clocks into a dormant state, giving them the appearance of a regular grandfather clock. Once upon a time in Aldebaran, a man mistakenly brought a dormant Clock into his shop, thinking it was an antique he could sell. It took an army of guards to put down the threat.
Level
99
Zeny
118
Base Exp
636
Job Exp
212
Monster Attributes
Max HP
3,945,566
PDEF
658
Final PDEF
17.55%
PDMG Res
0
Final PDMG Res
17.55%
MDEF
658
Final MDEF
17.55%
MDMG Res
0
Final MDMG Res
17.55%
Phys Reflect
0%
Magic Reflect
0%
Phys Attack
24,013
Magic Attack
36,019
PPEN
527
Final PPEN
8.78%
PDMG Bonus
2,754
Final PDMG Bonus
8.78%
MPEN
790
Final MPEN
17.55%
MDMG Bonus
0
Final MDMG Bonus
17.55%
Phys Lifesteal
0%
Magic Lifesteal
0%
Hit
263
Final Hit
8.78%
Crit
263
Final Crit
8.78%
Crit Res
921
Final Crit Res
17.55%
Flee
921
Final Flee
17.55%
Final ASPD
17.55%
Spawn Location
Clock Tower B2
Monster Skill
Monster Drop List
From my `experiment`, all of the items that are in the same box have probabilities that are dependent of each other, for example if you get item A then you should not get item B from the same box. The probability of the items that are not in the same box is independent from each other.
1 of the following with 6.58% probability
1 of the following with 6.58% probability
1 of the following with 3.29% probability
1 of the following with 3.29% probability
1 of the following with 3.29% probability
1 of the following with 0.50617% probability
1 of the following with 0.00028% probability
1 of the following with 0.36555% probability
1 of the following with 3.29% probability
1 of the following with 0.00008% probability
Monster Drop Simulation
Number to kill
Base level
Simulate
Monsters in the same level range
Level is 3 level lower (96), Base Exp gain is 125 lower (761) and Job Exp gain is 245 lower (457)
Level is 3 level lower (96), Base Exp gain is 125 lower (761) and Job Exp gain is 245 lower (457)
Level is 2 level lower (97), Base Exp gain is 291 lower (927) and Job Exp gain is 97 lower (309)
Level is 2 level lower (97), Base Exp gain is 430 higher (206) and Job Exp gain is 6 higher (206)
Level is 1 level lower (98), Base Exp gain is 427 higher (209) and Job Exp gain is 415 lower (627)
Level is 1 level lower (98), Base Exp gain is 166 higher (470) and Job Exp gain is 572 lower (784)
Level is 0 level higher (99), Base Exp gain is 212 higher (424) and Job Exp gain is 212 lower (424)
Level is 1 level higher (100), Base Exp gain is 313 higher (323) and Job Exp gain is 756 lower (968)
Level is 1 level higher (100), Base Exp gain is 9 lower (645) and Job Exp gain is 433 lower (645)
Level is 2 level higher (101), Base Exp gain is 309 higher (327) and Job Exp gain is 103 higher (109)
Level is 2 level higher (101), Base Exp gain is 472 higher (164) and Job Exp gain is 61 lower (273)
Level is 3 level higher (102), Base Exp gain is 415 higher (221) and Job Exp gain is 451 lower (663)
Level is 3 level higher (102), Base Exp gain is 470 higher (166) and Job Exp gain is 64 lower (276)
Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).