Job Bonus Attributes
Will be added later
Job Skills
1
Increases your ATK by (8 + 2% of STR) and deals 5% more damage to Demon and Undead monsters.
2
Increases your ATK by (10 + 4% of STR) and deals 16% more damage to Demon and Undead monsters.
3
Increases your ATK by (6 + 24% of STR) and deals 15% more damage to Demon and Undead monsters.
4
Increases your ATK by (8 + 32% of STR) and deals 20% more damage to Demon and Undead monsters.
5
Increases your ATK by (40 + 25% of STR) and deals 10% more damage to Demon and Undead monsters.
6
Increases your ATK by (30 + 48% of STR) and deals 12% more damage to Demon and Undead monsters.
7
Increases your ATK by (56 + 14% of STR) and deals 35% more damage to Demon and Undead monsters.
8
Increases your ATK by (40 + 64% of STR) and deals 16% more damage to Demon and Undead monsters.
9
Increases your ATK by (45 + 72% of STR) and deals 18% more damage to Demon and Undead monsters.
10
Increases your ATK by (80 + 20% of STR) and deals 50% more damage to Demon and Undead monsters.
1
Increases the damage of a friendly unit's next normal attack or active skill by 28% for 6 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
2
Increases the damage of a friendly unit's next normal attack or active skill by 36% for 6 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
3
Increases the damage of a friendly unit's next normal attack or active skill by 44% for 7 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
4
Increases the damage of a friendly unit's next normal attack or active skill by 52% for 7 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
5
Increases the damage of a friendly unit's next normal attack or active skill by 8% for 60 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
6
Increases the damage of a friendly unit's next normal attack or active skill by 8% for 68 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
7
Increases the damage of a friendly unit's next normal attack or active skill by 9% for 76 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
8
Increases the damage of a friendly unit's next normal attack or active skill by 84% for 9 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
9
Increases the damage of a friendly unit's next normal attack or active skill by 92% for 10 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
10
Increases the damage of a friendly unit's next normal attack or active skill by 100% for 10 second(s). Can only take effect once. Loses its effect when the caster is more than 30 meters away.
1
Increase your Max SP by 1%, SP Regen by 3%, and amount healed by 2%. Reduce SP consumption of skills by 2%.
2
Increase your Max SP by 6%, SP Regen by 2%, and amount healed by 4%. Reduce SP consumption of skills by 4%.
3
Increase your Max SP by 9%, SP Regen by 3%, and amount healed by 6%. Reduce SP consumption of skills by 6%.
4
Increase your Max SP by 4%, SP Regen by 12%, and amount healed by 8%. Reduce SP consumption of skills by 8%.
5
Increase your Max SP by 10%, SP Regen by 15%, and amount healed by 10%. Reduce SP consumption of skills by 5%.
6
Increase your Max SP by 12%, SP Regen by 18%, and amount healed by 6%. Reduce SP consumption of skills by 12%.
7
Increase your Max SP by 21%, SP Regen by 14%, and amount healed by 14%. Reduce SP consumption of skills by 7%.
8
Increase your Max SP by 8%, SP Regen by 16%, and amount healed by 24%. Reduce SP consumption of skills by 16%.
9
Increase your Max SP by 18%, SP Regen by 9%, and amount healed by 18%. Reduce SP consumption of skills by 27%.
10
Increase your Max SP by 20%, SP Regen by 10%, and amount healed by 20%. Reduce SP consumption of skills by 30%.
1
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 12% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 4 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
2
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 14% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 5 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
3
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 16% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 5 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
4
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 18% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 6 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
5
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 6% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 20 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
6
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 6% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 22 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
7
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 7% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 24 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
8
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 26% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 7 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
9
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 28% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 8 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
10
Protects you or a friendly unit with divine power, immediately granting immunity to death and restoring HP equal to 30% of Max HP (amount healed is also affected by Healing Effect) upon taking lethal damage. Lasts for 8 seconds. Can only take effect once. Loses its effect when the caster is more than 30 meters away.
1
Creates a cross-shaped sanctuary at the specified location, dealing (24% of M.ATK + 25) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
2
Creates a cross-shaped sanctuary at the specified location, dealing (28% of M.ATK + 40) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
3
Creates a cross-shaped sanctuary at the specified location, dealing (32% of M.ATK + 55) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
4
Creates a cross-shaped sanctuary at the specified location, dealing (36% of M.ATK + 70) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
5
Creates a cross-shaped sanctuary at the specified location, dealing (85% of M.ATK + 40) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
6
Creates a cross-shaped sanctuary at the specified location, dealing (100% of M.ATK + 44) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
7
Creates a cross-shaped sanctuary at the specified location, dealing (115% of M.ATK + 48) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
8
Creates a cross-shaped sanctuary at the specified location, dealing (52% of M.ATK + 130) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
9
Creates a cross-shaped sanctuary at the specified location, dealing (56% of M.ATK + 145) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
10
Creates a cross-shaped sanctuary at the specified location, dealing (60% of M.ATK + 160) Holy magic damage every 0.5 seconds to enemy units that enter the area. Undead and Demon enemies take 50% more damage. Lasts for 10 seconds.
1
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 1 seconds.
2
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 1 seconds.
3
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 1 seconds.
4
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 2 seconds.
5
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 2 seconds.
6
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 2 seconds.
7
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 2 seconds.
8
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 3 seconds.
9
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 3 seconds.
10
Immediately interrupts the enemy's casting or channeling, and silences all enemy units within 4 meters for 4 seconds.
1
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 1% for 8 seconds. Loses effect if more than 30 meters from the caster.
2
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 2% for 8 seconds. Loses effect if more than 30 meters from the caster.
3
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 3% for 8 seconds. Loses effect if more than 30 meters from the caster.
4
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 4% for 8 seconds. Loses effect if more than 30 meters from the caster.
5
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 5% for 8 seconds. Loses effect if more than 30 meters from the caster.
6
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 6% for 8 seconds. Loses effect if more than 30 meters from the caster.
7
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 7% for 8 seconds. Loses effect if more than 30 meters from the caster.
8
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 8% for 8 seconds. Loses effect if more than 30 meters from the caster.
9
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 9% for 8 seconds. Loses effect if more than 30 meters from the caster.
10
Say a prayer of intercession for friendly targets within 30 meters, increasing their Final haste by 10% for 8 seconds. Loses effect if more than 30 meters from the caster.
1
2
3
4
5
6
7
8
9
10
1
Creates a barrier at the specified location. You and all party members will be
2
Creates a barrier at the specified location. You and all party members will be
3
Creates a barrier at the specified location. You and all party members will be
4
Creates a barrier at the specified location. You and all party members will be
5
Creates a barrier at the specified location. You and all party members will be
6
Creates a barrier at the specified location. You and all party members will be
7
Creates a barrier at the specified location. You and all party members will be
8
Creates a barrier at the specified location. You and all party members will be
9
Creates a barrier at the specified location. You and all party members will be
10
Creates a barrier at the specified location. You and all party members will be
1
Lay down judgment on an enemy, dealing (240% of M.ATK +540) Holy sacred magic damage that ignores DEF and
2
Lay down judgment on an enemy, dealing (280% of M.ATK +780) Holy sacred magic damage that ignores DEF and
3
Lay down judgment on an enemy, dealing (320% of M.ATK +1020) Holy sacred magic damage that ignores DEF and
4
Lay down judgment on an enemy, dealing (360% of M.ATK +1260) Holy sacred magic damage that ignores DEF and
5
Lay down judgment on an enemy, dealing (1500% of M.ATK +400) Holy sacred magic damage that ignores DEF and
6
Lay down judgment on an enemy, dealing (1740% of M.ATK +440) Holy sacred magic damage that ignores DEF and
7
Lay down judgment on an enemy, dealing (1980% of M.ATK +480) Holy sacred magic damage that ignores DEF and
8
Lay down judgment on an enemy, dealing (520% of M.ATK +2220) Holy sacred magic damage that ignores DEF and
9
Lay down judgment on an enemy, dealing (560% of M.ATK +2460) Holy sacred magic damage that ignores DEF and
10
Lay down judgment on an enemy, dealing (600% of M.ATK +2700) Holy sacred magic damage that ignores DEF and
1
Heal party members for (100% of M.ATK + 1350) HP.
2
Heal party members for (120% of M.ATK + 1700) HP.
3
Heal party members for (140% of M.ATK + 2050) HP.
4
Heal party members for (160% of M.ATK + 2400) HP.
5
Heal party members for (2750% of M.ATK + 180) HP.
6
Heal party members for (3100% of M.ATK + 200) HP.
7
Heal party members for (3450% of M.ATK + 220) HP.
8
Heal party members for (240% of M.ATK + 3800) HP.
9
Heal party members for (260% of M.ATK + 4150) HP.
10
Heal party members for (280% of M.ATK + 4500) HP.
1
Deals ((260% + 22% × Number of Holy Mark stacks) ATK) Holy
2
Deals ((280% + 24% × Number of Holy Mark stacks) ATK) Holy
3
Deals ((300% + 26% × Number of Holy Mark stacks) ATK) Holy
4
Deals ((320% + 28% × Number of Holy Mark stacks) ATK) Holy
5
Deals ((30% + 340% × Number of Holy Mark stacks) ATK) Holy
6
Deals ((32% + 360% × Number of Holy Mark stacks) ATK) Holy
7
Deals ((34% + 380% × Number of Holy Mark stacks) ATK) Holy
8
Deals ((400% + 36% × Number of Holy Mark stacks) ATK) Holy
9
Deals ((420% + 38% × Number of Holy Mark stacks) ATK) Holy
10
Deals ((440% + 40% × Number of Holy Mark stacks) ATK) Holy
Shadow Equipment
Will be added later
Special skills
Will be added later
Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).