Job Bonus Attributes
Will be added later
Job Skills
1
Converts [7%] of
2
Converts [9%] of
3
Converts [11%] of
4
Converts [13%] of
5
Converts [15%] of
1
Exchange SP with the target player. After the exchange, the target gains your current SP and you gain 30% of the target's Max SP. When the target is an enemy player, the target will be inflicted with
2
Exchange SP with the target player. After the exchange, the target gains your current SP and you gain 35% of the target's Max SP. When the target is an enemy player, the target will be inflicted with
3
Exchange SP with the target player. After the exchange, the target gains your current SP and you gain 40% of the target's Max SP. When the target is an enemy player, the target will be inflicted with
4
Exchange SP with the target player. After the exchange, the target gains your current SP and you gain 8% of the target's Max SP. When the target is an enemy player, the target will be inflicted with
5
Exchange SP with the target player. After the exchange, the target gains your current SP and you gain 50% of the target's Max SP. When the target is an enemy player, the target will be inflicted with
1
When an enemy player casts
2
When an enemy player casts
3
When an enemy player casts
4
When an enemy player casts
5
When an enemy player casts
1
When an enemy player casts
2
When an enemy player casts
3
When an enemy player casts
4
When an enemy player casts
5
When an enemy player casts
1
Shoots spider webs at the target, immobilizing them for 3 seconds. Increases the damage the target takes from Fire attribute attacks by 2%. The immobilization effect ends early after an
2
Shoots spider webs at the target, immobilizing them for 21 seconds. Increases the damage the target takes from Fire attribute attacks by 3%. The immobilization effect ends early after an
3
Shoots spider webs at the target, immobilizing them for 24 seconds. Increases the damage the target takes from Fire attribute attacks by 3%. The immobilization effect ends early after an
4
Shoots spider webs at the target, immobilizing them for 3 seconds. Increases the damage the target takes from Fire attribute attacks by 8%. The immobilization effect ends early after an
5
Shoots spider webs at the target, immobilizing them for 30 seconds. Increases the damage the target takes from Fire attribute attacks by 3%. The immobilization effect ends early after an
1
Enchants the weapon, granting yourself the [
2
Enchants the weapon, granting yourself the [
3
Enchants the weapon, granting yourself the [
4
Enchants the weapon, granting yourself the [
5
Enchants the weapon, granting yourself the [
6
Enchants the weapon, granting yourself the [
7
Enchants the weapon, granting yourself the [
8
Enchants the weapon, granting yourself the [
9
Enchants the weapon, granting yourself the [
10
Enchants the weapon, granting yourself the [
1
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
2
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
3
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
4
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
5
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
6
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
7
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
8
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
9
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
10
Sages comprehend the secrets of battle once again, using the power of magic to enhance weapons.
1
Extensive studying of elements has increased the
2
Extensive studying of elements has increased the
3
Extensive studying of elements has increased the
4
Extensive studying of elements has increased the
5
Extensive studying of elements has increased the
1
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 2% chance to enter the
2
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 4% chance to enter the
3
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 6% chance to enter the
4
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 8% chance to enter the
5
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 10% chance to enter the
6
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 12% chance to enter the
7
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 14% chance to enter the
8
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 16% chance to enter the
9
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 18% chance to enter the
10
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 20% chance to enter the
1
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 2% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
2
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 4% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
3
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 6% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
4
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 8% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
5
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 10% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
6
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 12% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
7
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 14% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
8
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 16% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
9
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 18% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
10
After actively casting Fire Bolt, Cold Bolt, Lightning Bolt, or Heaven's Drive, there is a 20% chance to immediately cast the same Elemental Arrow again. Elemental Arrows cast through Double Casting will not trigger
1
Extensive studying of monsters has increased your DMG Reduction against damage dealt by Fire, Water, Wind, and Earth monsters by 6% and increased your damage dealt to Fire, Water, Wind, and Earth monsters by 2%.
2
Extensive studying of monsters has increased your DMG Reduction against damage dealt by Fire, Water, Wind, and Earth monsters by 7% and increased your damage dealt to Fire, Water, Wind, and Earth monsters by 4%.
3
Extensive studying of monsters has increased your DMG Reduction against damage dealt by Fire, Water, Wind, and Earth monsters by 8% and increased your damage dealt to Fire, Water, Wind, and Earth monsters by 6%.
4
Extensive studying of monsters has increased your DMG Reduction against damage dealt by Fire, Water, Wind, and Earth monsters by 8% and increased your damage dealt to Fire, Water, Wind, and Earth monsters by 9%.
5
Extensive studying of monsters has increased your DMG Reduction against damage dealt by Fire, Water, Wind, and Earth monsters by 10% and increased your damage dealt to Fire, Water, Wind, and Earth monsters by 10%.
1
After you and your party members leave the elemental field, the field's effect will last for another 2 seconds.
2
After you and your party members leave the elemental field, the field's effect will last for another 4 seconds.
3
After you and your party members leave the elemental field, the field's effect will last for another 6 seconds.
4
After you and your party members leave the elemental field, the field's effect will last for another 8 seconds.
5
After you and your party members leave the elemental field, the field's effect will last for another 10 seconds.
Shadow Equipment
Will be added later
Special skills
Will be added later
Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).