Clock Tower Manager
Neutral Formless Large

These guardians have been devoutly guarding the iconic building of Aldebaran for a very long time. No one knows where they come from, only that they've existed since the Clock Tower was built. Some fanatical Monster Researchers snuck into the heavily-guarded Clock Tower in an attempt to solve this mystery, but all they found were strange letters etched onto the monster's bodies..."R.B.517D... I don't know what this means but it's written in the language of humans, which means... these Clock Tower Guardians were created by humans!" says a certain Mech Monster Fanatic.

Level

100

Zeny

180

Base Exp

645

Job Exp

645

Monster Attributes

Max HP

6,339,167

PDEF

675

Final PDEF

18.01%

PDMG Res

0

Final PDMG Res

18.01%

MDEF

675

Final MDEF

18.01%

MDMG Res

0

Final MDMG Res

18.01%

Phys Reflect

0%

Magic Reflect

0%

Phys Attack

50,244

Magic Attack

75,366

PPEN

540

Final PPEN

9.01%

PDMG Bonus

2,935

Final PDMG Bonus

9.01%

MPEN

810

Final MPEN

18.01%

MDMG Bonus

0

Final MDMG Bonus

18.01%

Phys Lifesteal

0%

Magic Lifesteal

0%

Hit

270

Final Hit

9.01%

Crit

270

Final Crit

9.01%

Crit Res

946

Final Crit Res

18.01%

Flee

946

Final Flee

18.01%

Final ASPD

18.01%

Spawn Location

Clock Tower B2

Monster Skill

Spell Target Detection
Fire Pillar
Immunity To All Debuffs

Monster Drop List

From my `experiment`, all of the items that are in the same box have probabilities that are dependent of each other, for example if you get item A then you should not get item B from the same box. The probability of the items that are not in the same box is independent from each other.

1 of the following with 10.0% probability

1 of the following with 5.0% probability

1 of the following with 5.0% probability

1 of the following with 0.76921% probability

1 of the following with 0.00042% probability

1 of the following with 0.55555% probability

1 of the following with 5.0% probability

1 of the following with 0.00012% probability

Monster Drop Simulation

Number to kill

Base level

Simulate

Monsters in the same level range

Dark Frame
Shadow Demi-human Small

Level is 3 level lower (97), Base Exp gain is 439 higher (206) and Job Exp gain is 439 higher (206)

Evil Druid
Undead Undead Large

Level is 3 level lower (97), Base Exp gain is 282 lower (927) and Job Exp gain is 336 higher (309)

Wanderer
Wind Demi-human Medium

Level is 2 level lower (98), Base Exp gain is 436 higher (209) and Job Exp gain is 18 higher (627)

Khalitzburg
Undead Undead Large

Level is 2 level lower (98), Base Exp gain is 175 higher (470) and Job Exp gain is 139 lower (784)

Clock
Earth Formless Medium

Level is 1 level lower (99), Base Exp gain is 9 higher (636) and Job Exp gain is 433 higher (212)

Zherlthsh
Neutral Demi-human Medium

Level is 1 level lower (99), Base Exp gain is 221 higher (424) and Job Exp gain is 221 higher (424)

Phendark
Neutral Demi-human Large

Level is 0 level higher (100), Base Exp gain is 322 higher (323) and Job Exp gain is 323 lower (968)

Tri Joint
Earth Insect Small

Level is 1 level higher (101), Base Exp gain is 318 higher (327) and Job Exp gain is 536 higher (109)

Raggler
Wind Brute Small

Level is 1 level higher (101), Base Exp gain is 481 higher (164) and Job Exp gain is 372 higher (273)

Thara Frog
Water Fish Medium

Level is 2 level higher (102), Base Exp gain is 424 higher (221) and Job Exp gain is 18 lower (663)

Shellfish
Water Fish Small

Level is 2 level higher (102), Base Exp gain is 479 higher (166) and Job Exp gain is 369 higher (276)

Sea Otter
Water Brute Medium

Level is 3 level higher (103), Base Exp gain is 197 higher (448) and Job Exp gain is 197 higher (448)

Megalodon
Undead Undead Large

Level is 3 level higher (103), Base Exp gain is 141 higher (504) and Job Exp gain is 195 lower (840)

Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).