Raydric Archer
Shadow Demi-human Medium

As the empire's former iron bastion, although this group of expert archers' physical bodies have already withered away, their souls still remain in the endless dark of the abyss, seeking a way to continue battle. They have never laid down their bows and arrows, and they search everywhere for their next target. Legend has it that they never miss their target, and none who enter the range of their arrows have any hope of escape."Even if the Raydric Archers come to fight us, when it comes to archery, the Euin Family will not lose," says Sun Euin proudly.

Level

95

Zeny

112

Base Exp

400

Job Exp

400

Monster Attributes

Max HP

1,959,646

PDEF

593

Final PDEF

15.82%

PDMG Res

0

Final PDMG Res

15.82%

MDEF

593

Final MDEF

15.82%

MDMG Res

0

Final MDMG Res

15.82%

Phys Reflect

0%

Magic Reflect

0%

Phys Attack

12,841

Magic Attack

19,261

PPEN

474

Final PPEN

7.91%

PDMG Bonus

1,396

Final PDMG Bonus

7.91%

MPEN

712

Final MPEN

15.82%

MDMG Bonus

0

Final MDMG Bonus

15.82%

Phys Lifesteal

0%

Magic Lifesteal

0%

Hit

237

Final Hit

7.91%

Crit

237

Final Crit

7.91%

Crit Res

830

Final Crit Res

15.82%

Flee

830

Final Flee

15.82%

Final ASPD

15.82%

Spawn Location

Glast Heim St. Abbey

Monster Skill

Change Target (randomize Threat)
Assist Friends (share Threat)
Charge Arrow
Shadow Attribute Attack

Monster Drop List

From my `experiment`, all of the items that are in the same box have probabilities that are dependent of each other, for example if you get item A then you should not get item B from the same box. The probability of the items that are not in the same box is independent from each other.

1 of the following with 6.24% probability

1 of the following with 3.9% probability

1 of the following with 3.9% probability

1 of the following with 3.9% probability

1 of the following with 0.00026% probability

1 of the following with 0.34667% probability

1 of the following with 3.12% probability

1 of the following with 0.00008% probability

Monster Drop Simulation

Number to kill

Base level

Simulate

Monsters in the same level range

Cramp
Poison Brute Small

Level is 3 level lower (92), Base Exp gain is 113 higher (287) and Job Exp gain is 304 higher (96)

Injustice
Shadow Undead Medium

Level is 3 level lower (92), Base Exp gain is 78 lower (478) and Job Exp gain is 113 higher (287)

Skeleton Prisoner
Undead Undead Medium

Level is 2 level lower (93), Base Exp gain is 12 higher (388) and Job Exp gain is 12 higher (388)

Bathory
Shadow Demi-human Medium

Level is 2 level lower (93), Base Exp gain is 85 lower (485) and Job Exp gain is 109 higher (291)

Abysmal Knight
Shadow Demi-human Large

Level is 1 level lower (94), Base Exp gain is 339 lower (739) and Job Exp gain is 43 lower (443)

Alarm
Neutral Formless Medium

Level is 1 level lower (94), Base Exp gain is 104 higher (296) and Job Exp gain is 93 lower (493)

Punk
Wind Plant Small

Level is 0 level higher (95), Base Exp gain is 250 higher (150) and Job Exp gain is 150 higher (250)

Joker
Wind Demi-human Large

Level is 1 level higher (96), Base Exp gain is 361 lower (761) and Job Exp gain is 57 lower (457)

Penomena
Poison Fish Large

Level is 1 level higher (96), Base Exp gain is 361 lower (761) and Job Exp gain is 57 lower (457)

Evil Druid
Undead Undead Large

Level is 2 level higher (97), Base Exp gain is 527 lower (927) and Job Exp gain is 91 higher (309)

Dark Frame
Shadow Demi-human Small

Level is 2 level higher (97), Base Exp gain is 194 higher (206) and Job Exp gain is 194 higher (206)

Khalitzburg
Undead Undead Large

Level is 3 level higher (98), Base Exp gain is 70 lower (470) and Job Exp gain is 384 lower (784)

Wanderer
Wind Demi-human Medium

Level is 3 level higher (98), Base Exp gain is 191 higher (209) and Job Exp gain is 227 lower (627)

Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).