Joker
Wind Demi-human Large

If I have to name a monster that is the epitome of a gambler, it would be the Joker. Even in death, it remains bound to the Joker card. Once it spots you, there's no escaping without playing a game or two with it. Of course, you always have the choice of winning a gamble or winning in battle."An obsession born from a gamble can only end in a gamble." A flash of steel arcs across the air. The armored adventurer lightly brushes shredded cards from his shoulder before he turns to walk away.

Level

96

Zeny

171

Base Exp

761

Job Exp

457

Monster Attributes

Max HP

4,742,417

PDEF

1,461

Final PDEF

16.23%

PDMG Res

0

Final PDMG Res

16.23%

MDEF

974

Final MDEF

16.23%

MDMG Res

0

Final MDMG Res

16.23%

Phys Reflect

0%

Magic Reflect

0%

Phys Attack

48,750

Magic Attack

73,126

PPEN

731

Final PPEN

8.12%

PDMG Bonus

0

Final PDMG Bonus

8.12%

MPEN

487

Final MPEN

16.23%

MDMG Bonus

2,240

Final MDMG Bonus

16.23%

Phys Lifesteal

0%

Magic Lifesteal

0%

Hit

244

Final Hit

8.12%

Crit

244

Final Crit

8.12%

Crit Res

244

Final Crit Res

16.23%

Flee

244

Final Flee

16.23%

Final ASPD

16.23%

Spawn Location

Clock Tower 2F

Monster Skill

Spell Target Detection
Change Target (randomize Threat)
Soul Strike
Frost Diver
Fire Ball
Heaven's Drive
Abyssal Swamp
Energy Absorption
Wind Attribute Attack

Monster Drop List

From my `experiment`, all of the items that are in the same box have probabilities that are dependent of each other, for example if you get item A then you should not get item B from the same box. The probability of the items that are not in the same box is independent from each other.

1 of the following with 0.00012% probability

1 of the following with 9.49% probability

1 of the following with 9.49% probability

1 of the following with 4.74% probability

1 of the following with 4.74% probability

1 of the following with 4.74% probability

1 of the following with 0.0004% probability

1 of the following with 0.527% probability

1 of the following with 4.74% probability

Monster Drop Simulation

Number to kill

Base level

Simulate

Monsters in the same level range

Skeleton Prisoner
Undead Undead Medium

Level is 3 level lower (93), Base Exp gain is 373 higher (388) and Job Exp gain is 69 higher (388)

Bathory
Shadow Demi-human Medium

Level is 3 level lower (93), Base Exp gain is 276 higher (485) and Job Exp gain is 166 higher (291)

Abysmal Knight
Shadow Demi-human Large

Level is 2 level lower (94), Base Exp gain is 22 higher (739) and Job Exp gain is 14 higher (443)

Alarm
Neutral Formless Medium

Level is 2 level lower (94), Base Exp gain is 465 higher (296) and Job Exp gain is 36 lower (493)

Raydric Archer
Shadow Demi-human Medium

Level is 1 level lower (95), Base Exp gain is 361 higher (400) and Job Exp gain is 57 higher (400)

Punk
Wind Plant Small

Level is 1 level lower (95), Base Exp gain is 611 higher (150) and Job Exp gain is 207 higher (250)

Penomena
Poison Fish Large

Level is 0 level higher (96), Base Exp gain is 0 higher (761) and Job Exp gain is 0 higher (457)

Dark Frame
Shadow Demi-human Small

Level is 1 level higher (97), Base Exp gain is 555 higher (206) and Job Exp gain is 251 higher (206)

Evil Druid
Undead Undead Large

Level is 1 level higher (97), Base Exp gain is 166 lower (927) and Job Exp gain is 148 higher (309)

Wanderer
Wind Demi-human Medium

Level is 2 level higher (98), Base Exp gain is 552 higher (209) and Job Exp gain is 170 lower (627)

Khalitzburg
Undead Undead Large

Level is 2 level higher (98), Base Exp gain is 291 higher (470) and Job Exp gain is 327 lower (784)

Zherlthsh
Neutral Demi-human Medium

Level is 3 level higher (99), Base Exp gain is 337 higher (424) and Job Exp gain is 33 higher (424)

Clock
Earth Formless Medium

Level is 3 level higher (99), Base Exp gain is 125 higher (636) and Job Exp gain is 245 higher (212)

Created by Mechanic ʜᴀʀɪꜱʜᴋᴏ (Incense Pavillion)
Ragnarok X: Next Generation related images and contents are copyrighted by Gravity Co. and Lee MyoungJin (Studio DDTS).